《守望先锋设定集》公开招募中文版翻译 全球同步
- 来源:互联网
- 作者:琉璃业业
- 编辑:琉璃业业
以下为试译段落:
Heroes
In Overwatch, heroes are everything. They are the game’s identity, the expressions of its core themes and values. Every character has a unique backstory, visual style, and personality. The fact that no two of them look or act the same is the very essence of Overwatch’s design philosophy.
The game team used Overwatch’s four main art principles as a road map to ensure that every hero was diverse, symbolized a bright, hopeful future, was visually dynamic in proportions and movements, and felt handcrafted. These guidelines established cohesion among the soldiers, scientists, adventurers, and oddities who live in the Overwatch world. They also laid a foundation for many more heroes to come.
HEROES
Torbj?rn
Creating the brilliant inventor and engineer Torbj?rn was another chance for the Overwatch team to experiment with the game’s art style. How stylized could they make the character while still having him fit in the game? This was among the questions the team asked as they carved out a special place for Torbj?rn in the Overwatch world.
CHARACTER CONCEPTS—Torbj?rn’s ultimate ability, Molten Core, makes him capable of faster attacks and greater engineering feats. The game team wanted this transformation to feel as extreme as possible, not only for gameplay reasons but also to play up the fantasy that the tech-savvy hero was a living forge.
ANIMATED SHORTS
Dragons
The “Dragons” short film contains a story within a story, a fairy tale told through illustrations inspired by traditional Japanese art. The process to create these images began with storyboards, which were then redrawn and fully rendered in color. Limited animation, such as moving clouds and fiery embers, was added to further bring the paintings to life.
试译部分投稿邮箱:tougao2@xhhread.com
来稿请注明您的名字和《守望先锋设定集》试译投稿。
投稿截止时间:2017年7月30日前
届时,将选出最佳译者,并正式开启本书的翻译工作。
玩家点评 (0人参与,0条评论)
热门评论
全部评论