全面战争战锤2实验室模式前瞻 可修改选项一览
- 来源:趙梓明
- 作者:沉沦
- 编辑:ChunTian
Unit Size– Increase the number of soldiers per unit and single units’ health单位数量,一队兵的人数,对于巨兽和领主就是血量增加。
Winds of Magic– Increase the availability of Winds of Magic for spellcasting魔法之风
Explosions– Increase the size of explosion and vortex spells爆炸和漩涡法术的范围
Vigour Cost Reduction– Make units stay fresh for longer消耗的体力减少
Reload Time– Reduce the amount of time it takes to reload ranged weapons装填时间,影响射击间隔
Ammunition– Increase the total amount of shots per ranged unit弹药数量
Projectile Penetration– Increase the distance projectiles can travel through enemies投射物飞行距离
Gravity– Decrease the effect of Gravity on units who are knocked into the air单位重量
Ability Radius– Increase the effect radius of abilities技能影响范围
Ability Recharge Reduction– Reduces recharge time on abilities技能冷却时间减少
Charge Duration– Increase the duration of time it takes for charge bonus to fade away冲锋加成有效时间
Entity Scale– Increase or decrease the size of single unit entities like Lords and Monsters修改巨兽与领主模型大小
和英特尔联合开发的,据说对于多核有优化,但是ca说配置不太好的电脑就别把单位数量调太大。
下图5倍数量后的斯卡文。
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