侠客风云传前传偷盗物品设定 侠客前传偷盗限制说明
- 来源:3DM论坛-今生今世,一秒
- 作者:蒋校长
- 编辑:ChunTian
侠客风云传前传偷盗限制说明:
存档可直接用记事本打开 发现这个是受了改传闻启发的
下面以少林三首座之一无嗔为例 其人物代码为 100047
"iNpcID":100047,"WeaponTypeList":[4],"iMaxHp":5600,"iMaxSp":2080,"iMoveStep":2,"iMoney":5000,"iStr":59,"iInt":56,"iDex":52,"iCon":52,"iMaxStr":76,"iMaxInt":70,"iMaxDex":62,"iMaxCon":66,"iCri":20,"iCounter":18,"iDodge":5,"iCombo":0,"iDefendCri":0,"iDefendCounter":0,"iDefendCombo":0,"iDefendDodge":0,"_MartialArts":{"UseSword":1,"UseBlade":1,"UseArrow":1,"UseFist":71,"UseGas":61,"UseRope":1,"UseWhip":1,"UsePike":31,"UseSwordMax":500,"UseBladeMax":500,"UseArrowMax":500,"UseFistMax":500,"UseGasMax":500,"UseRopeMax":500,"UseWhipMax":500,"UsePikeMax":500},"_MartialDef":{"DefSword":31,"DefBlade":31,"DefArrow":41,"DefFist":51,"DefGas":31,"DefRope":11,"DefWhip":21,"DefPike":61,"DefSwordExp":0,"DefBladeExp":0,"DefArrowExp":0,"DefFistExp":0,"DefGasExp":0,"DefRopeExp":0,"DefWhipExp":0,"DefPikeExp":0},"iEquipWeaponID":100101,"iEquipArrorID":0,"iEquipNecklaceID":0,"Itemlist":[{"m_iItemID":110007,"m_iCount":2}]
"Itemlist":[{"m_iItemID":110007,"m_iCount":2}] 这一栏就是怪物掉落物品与物品数量设定 注意这一栏以[ ] 开始和结束
110007 这个是物品代码
m_iCount":2 后面这个2就是可偷盗与怪物掉落物品总数量
值得一提的是,当你把这个怪物身上的物品都偷完之后,你再偷就是只能拿到钱了。
而当你想给这个怪物添加掉落物品的时候,可以直接复制其之前代码,以{}开始和结束,例如 "Itemlist":[{"m_iItemID":110007,"m_iCount":2}] 现在是此怪物可被偷盗/掉落“雙沖飲”2个。
"Itemlist":[{"m_iItemID":110007,"m_iCount":2},{"m_iItemID":1100017,"m_iCount": 如这样的话,就是“雙沖飲”2个,“千錘百鍊丹”5个。
而当你把物品偷完之后,其显示会变成[],就是只剩下中括号了。
还有一些是如果要触发传闻之后才掉落的东西一开始查是查不到的,不过并不妨碍你修改你想要掉落的物品与数量。
至于掉落的几率,是跟天赋几率挂钩的, 而且偷的东西是从可偷的东西随机一个给你,所以只要努力偷,把怪物身上剥光之后,不会有出不来的东西的。
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